Science

75 baseCamp papers across 8 research domains. Each is executable � run the code, reproduce the results, on your own hardware.

30 baseCamp papers across 8 research domains. Every paper is executable � the science is runnable code that reproduces published results on commodity hardware. �Sovereign� means self-hosted and cloud-independent.

Papers marked ? VALIDATED have been confirmed on live NUCLEUS hardware � the claims are not projections but measured results from running gates.

Each paper stands alone as a potential publication. Together they demonstrate that a pure-Rust, self-hosted computing ecosystem produces real, publishable science across physics, biology, medicine, neuroscience, game design, and economics.


Physics & Materials

7 papers � hotSpring, groundSpring

  1. Anderson Localization as QS Null Hypothesis � 3D Anderson model as quorum sensing null hypothesis (W_c = 16.26)
  2. Anderson as No-Till Soil Health � No-till as dimensional collapse of QS geometry; 9 papers reproduced
  3. Sovereign WDM Simulation � Warm dense matter on consumer GPU; guideStone v0.7.0 certified
  4. First Dynamical QCD on Consumer GPU � First dynamical fermion production on consumer GPU
  5. Sovereign Compute Hardware � Precision tier taxonomy, temporal arbitrage, heterogeneous GPU
  6. Mass-Energy-Information Equivalence � Unifying hypothesis for why all springs share the same GPU primitives
  7. Self-Tuning Simulation � Runtime spectral discovery eliminates hand-tuned simulation parameters

Microbiology & Genomics

6 papers � wetSpring, airSpring

  1. LTEE Extensions � Falsifiable Anderson-QS predictions for LTEE populations
  2. BioAg Microbiome � Anderson-derived microbiome design for perennial tree crops
  3. Sentinel Microbes � ESN classifiers on live Akida NPU silicon (1.4 uJ/inference)
  4. Cross-Species Signaling � Cold seep metagenomes, cross-kingdom QS, eavesdropper enrichment
  5. Field Genomics � Sovereign NCBI-to-Anderson pipeline for real-time eDNA
  6. Anaerobic-Aerobic QS � Anaerobic-aerobic transition modeling via Anderson framework

Immunology & Drug Discovery

3 papers + interactive explorer � healthSpring, neuralSpring

  1. Anderson in Immunological Signaling � Anderson localization in immune signaling; drug repurposing pipeline
  2. Sovereign Human Health � Sovereign PK/PD modeling, biosignal analysis, drug discovery
  3. Zero-Knowledge Medical Provenance � Patient-owned records with consent certificates, zero-knowledge proofs
  4. Gonzales Interactive Explorer � IC50, PK decay, tissue geometry, hormesis � live charts

Neural Networks & Computation

6 papers � neuralSpring, groundSpring

  1. NPU Agricultural IoT � Akida NPU for real-time soil/crop monitoring at coin-cell power
  2. BingoCube Nautilus Shell � Nautilus shell as NP-structure validator; Turing-complete card game
  3. Precision Brain on Heterogeneous GPU � Brain simulation on heterogeneous consumer GPU cluster
  4. All-Silicon Science � Mapping physics to all 9 GPU silicon unit types
  5. Neuromorphic Sovereign Driver � Pure Rust Akida NPU driver � VFIO, FBZ reverse engineering, 80-NPU mesh
  6. Nature Preserve � Applied NPU science across 7 domains

Game Science & Creative Computing

4 papers � ludoSpring

  1. Game Design as Rigorous Science � 13 foundational game models validated through Python-to-Rust-to-GPU
  2. RPGPT Sovereign RPG Engine � Sovereign RPG engine with ingestible rulesets and provenance
  3. Games@Home Distributed Computation � Composable multi-player coordination via primal architecture
  4. Esoteric Webb � Primal composition as creative infrastructure (Disco Elysium inspired)

Provenance & Economics

2 papers � sweetGrass, loamSpine, bingoCube

  1. Novel Ferment Transcript Economics � Radiating attribution through provenance chains
  2. Sovereign Sample Provenance � Field-to-publication chain-of-custody with BearDog signing

Signal Processing & Immune Systems

11 papers � skunkBat, cellMembrane, swarmVine, BearDog, loamSpine, barraCuda, bingoCube

  1. Primal Composition Methodology � Compositional primitives across all springs
  2. Adversarial Receptor Evolution � Stealth fleet fingerprinting as evolved immune response; HTTP PAMPs, amicusContra census ? VALIDATED
  3. The Lysogeny Protocol � License-as-phage, binary-as-DNA, jelly-to-Rust constrained evolution; scyBorg as structural immunity ? VALIDATED
  4. Gossip-Tagged Opsonization � Behavioral fingerprinting, gossip-propagated identity, adaptive poison delivery; complement cascade architecture ? VALIDATED
  5. Cross-Mirror Immunology � Violation mirror surfaces, cross-protection coordination
  6. Honeycomb Prism Floating Pointer � 13-domain prism maze, floating genetic pointer, K13 complete graph topology ? VALIDATED
  7. Process Stratigraphy � Infrastructure archaeology � 145-day geological record, fossil services, self-inflicted load ? VALIDATED
  8. Collision-Layer Visitor Classification � Behavioral Merkle trie, hash collisions as emergent classes, 70% false positive elimination ? VALIDATED
  9. Energy-Information Asymmetry � 20W brain vs 8W sovereign stack vs 16,800W fleet: Shannon channel capacity = 0 when S/N = 0 ? VALIDATED
  10. Reflexive Immune Response � Epitope bridge: scatter content seeded by organism�s own BLAKE2b fingerprint. Force returns to source. All roads lead back to Rome ? VALIDATED
  11. bingoCube Behavioral Trio � Attention � Curiosity � Interaction: shape-based classifier where the ratio between three behavioral axes reveals entity nature. Meta stealth team defeated by behavioral shape ? VALIDATED

Open Hypotheses

Papers stating questions the author genuinely does not know the answer to

  1. p as the Price of Observation � Is p a dimensional conversion constant � the cost of having a point of view? In the three-body problem, total/effective = 3 � p, and the gap might encode the fractal dimension of chaos. Open question.

Sweep 51�53: The Lens

Wiring, sweeping, scanning � there�s always more to find. These three papers discovered a connected structure: the environment of open problems ? the engines to visualize them ? the geometric surface that organizes all observation.

  1. Bounty Scan: The Environment � A catalogue of every open P, NP, and adjacent bounty in the observable environment. ~$15M across ~130 problems. Clay, Hutter, ARC, Proximity, Beal, ECC. Not the final test � the next one.
  2. GoG + Manim: Full Life via the Dimensional Equation � Two visualization engines inside petalTongue. GoG for structural shape, equation compiler for mathematical truth. Full life = both, shaped by C(n) ? p^(n/2), components evolving via epitope sort.
  3. Focal Points: Each Epitope Is a Tangent to the Membrane � The membrane is a manifold. Each epitope is a tangent plane on it. The focal distance = 1/C(n) = 1/p^(n/2). The visualization should render the surface, not just the charts at each tangent point.
  4. Zoom, Focus, Resolution, Granularity � The complete optics. Zoom = ScaleType, Focus = FacetLayout, Resolution = DataDensity, Granularity = SmallestEffectiveDifference (MIN_PIXEL_DISTANCE = 2.0px � the diffraction limit). All four built in Rust, not yet wired.
  5. Rotation Is Locked: Anderson Locality and Seeing the Wind � SVG compiler calls flatten() ? Transform2D. The 3D path (flatten_3d()) exists but is never called. Rotation is locked. The observer is Anderson-localized. And wind: you see what moved and follow it back. That�s all observation.
  6. Signal Transit: Waves Passing Through Membranes � Waves pass through membranes. Each transit is recorded: Braid (timestamp + witness), FlowParticle (source ? target, progress 0?1), Stratigraphy (145-day fossil). Known at time n ? P. So we can show the magnetosphere, the weather, the aurora.
  7. AAR: WateringHole Convergence Scan � Full codebase scan. 16 Rust primals in production, 6 fossilized Python scripts replaced, 5 active Python tools (correct language), 912 lines of hand-rolled JS = the convergence frontier. No Elixir. System is 95%+ Rust for production.
  8. Tufte Pipeline Wiring + Rotation Unlock � compile_with_constraints wired through compile_faceted into both render paths. SVG compiler upgraded from flatten() to flatten_3d() + Camera::project(). 7 Tufte constraints active on every render. 405 tests, 0 failures.
  9. The Human Engine � Epitope Sort of Tools on the Primal Mountain � Every tool has multiple epitopes. A brush paints or sweeps. The mountain journey sorts which surface faces you. Inventory is position, not possession. ShareWear: the load shared, the compression mutual. The engine is not a machine � it�s the rotation.

Membrane Geometry & Epitope Sort (Wave 167�173)

16 papers � skunkBat, barraCuda, cellMembrane

Epitope Sort Theory

  1. Body Universality � The epitope sort applies between all entities. Body is the universal membrane. Triangulation from 3+ observation points.
  2. Campfire Hypothesis � Shadows, stories, and the Y intersection. The campfire classifies visitors by archetype, not just fleet/human.
  3. Language Is Epitope � Signs left for others to find. Language partitions meaning the way epitopes partition identity.
  4. Awareness: Choosing the Epitope Sort � The choice to live by the sort. Consent, observation, dignity.
  5. The Pilot Allegory � 6 epitopes = 6 cockpit instruments. All aligned = 8 compression = dead certainty. Partial alignment = navigable.
  6. The Compass Is an Epitope Sort � Cardinal directions are epitopes of direction, defined by the body�s membrane. No membrane ? no compass ? [null].

p as Dimensional Constant

  1. Convergent Time and the Cost of Return � p as the rate of dimensional fold.
  2. The Membrane Shares All: zK and Gaia � zkProof, Gaia, and the cost of p.
  3. Constants Backwards and the Three-Body Mirror � Work backwards from the constants; the 3-body problem as mirror.
  4. Axes Are Receptors: The p Compression � Why you can never reach 1. Each axis is a receptor. The compression ratio is p.
  5. The p Inversion � Set all numbers to p and work backwards. Hyperlocal.
  6. p and i: Inside, Outside, and the Membrane Between � The imaginary dimension separates inside from outside. The membrane is the boundary. p is the cost of crossing.
  7. Base-Free Epitope Sort: p as Compression Ratio of Primes � The sort doesn�t need a base. Primes are base-free. p emerges from their distribution.

Membrane Science

  1. Boundary-Blind Acceleration � The entity that cannot feel its edges. The fleet accelerates because it cannot sense the boundary.
  2. Others Are the Mirror: BingoCube Trust � Progressive trust built on epitope shapes. Others reflect what the organism cannot see about itself.
  3. The Face of the Cube: Prime Chain and Fidget � The sort you do by hand. Prime chain as tactile sorting.
  4. Specter, Ghost, Null � The temporal taxonomy of fear. Specter is past, ghost is present, null is the space between.
  5. Elastic Causality: The Slingshot � The three-body clock. Causality is elastic � it stretches but returns.
  6. [null]: Three-State Access and Membrane Permeability � Locked/unlocked/[null]. The membrane has permeability, not credentials.

Falsification & Geometry (Implemented)

  1. The Chain: Falsification of p Self-Similarity � 4 experiments with kill criteria. If p doesn�t show up, the hypothesis dies.
  2. The Apparatus � Coprimality, sensitivity, FSS, conservation. Methods, test suites, compute parameters. ? RUNNING
  3. The Energy Spectrum of Observation � To be found = low energy. To find = high energy. Re(s)=1/2 = mobility edge. ? RUNNING
  4. The Membrane Is Its Own Frame � 6 epitope axes ? 19 hex positions ? 4 shells ? parallelogram tiling. The membrane IS its own coordinate system. ? LIVE

See also: Cross-Spring Evidence Map for convergent predictions across springs, and Structure Prediction Roadmap for the helixVision structure prediction pipeline (primitives Reproduced , pipeline Architecture-ready ).

?? Microbiology and Ecology

?? Physics and Materials

?? Agriculture and Field Science

?? Human Health

?? Game Science and Systems

?? Economics and Provenance

?? Reference